Happy 2022! Before this year gets as busy as the last one, I’d like to take the time to share my insights on a topic I worked on last year: Explainable AI and its connection to UX. This post was triggered by a a 5-day research clinic, organized by Alexander von Humboldt Institute for Internet and Society (HIIG), where I had the pleasure of joining a group of experts in technology, law and design in September 2021.
This year’s UXcamp Europe was a special experience. Instead of standing in a Berlin yard with like-minded people during the session breaks, I found myself doing a remote joint session with my dear colleague Kai Frederik Dellinger.
Between Christmas and New Year I found the time to read through two great books. Both are short, entertaining and insightful. One introduces the practice of Information Architecture, the other illustrates basic principles of visual design. I recommend them to anyone who wants to learn more about the essentials of user experience design.
Last Saturday I had the pleasure to do a session on remote work with distributed teams at UX Camp Hamburg — a perfectly organised and fun event.
UPDATE: Instead of continuing with part 2, I decided to not label articles “part 1” again and instead talk about the topic, collect more ways to do ux work remotely on Twitter and write more specific articles on the subject.
Lately, I’ve been working more and more with teams spread across different cities, countries and timezones. Though there are times when it’s difficult not having everyone in the same room (you know the drill), user experience design can work quite well remotely when you give thought to the tools and methods you are using. Starting with ideation and sketching, I will have a closer look at how the different steps of the ux design process are affected by remote work.
Today’s awful weather was perfect for rereading 101 Things I Learned In Architecture School. It’s a short book I bought a few years ago for a UX Book Club meeting. Matthew Frederick included a few thoughts particularly interesting for user experience designers:
Designers and UX professionals use design techniques like sketches, wireframes and mockups to visualise a website during the design process. Can these web design techniques also be used for mobile app design – or is it time for change?
Some hands-on experience – pros and cons – of various mobile prototyping tools.
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