One and a half years ago, I started @uxremotely to learn more about the possibilities and limitations of designing with distributed teams. So far I have compiled more than 130 articles of designers and design teams working remotely. As tweets are ephemeral, I will post the five most interesting articles I found on each subject here.
research
UX Camp Hamburg 2015: UX Design With Distributed Teams
UX RemotelyLast Saturday I had the pleasure to do a session on remote work with distributed teams at UX Camp Hamburg — a perfectly organised and fun event.
Design Research For Everyday Projects – UX London 09
Misc10 tips for a better survey
MiscCohdoo Higlight – iPhone app recording user research / interviews
MiscBeyond User Research – Lou Rosenfeld
MiscA good tutorial on how to create a predictive search prototype in Axure
MiscCounting queries is now completely outdated. #googleinstant
MiscSEO (Search engine optimization) will change as well. Sites will need to optimize for particular letter combinations, not just entire keywords. It will be interesting to see whether results get spammed or if Google will gain the upperhand in this constant cat and mouse game.
More on TechCrunch:
http://techcrunch.com/2010/09/08/google-instant-speed-volume/
“Which remote research tool should I use?” by Clearleft
MiscUX Myths – Myth #21: People can tell you what they want
MiscMany organizations still rely on asking people what changes they’d like to see in their website or service, neglecting historical research failures like the new Coke or the Aeron chair.
When asking people, you have to be aware that people make confident but false predictions about their future behavior, especially when presented with a new and unfamiliar design. There’s a huge difference between imagining using something and actually using it. In addition, human preferences are rather unstable.
That said, you should still listen to your customers. But make sure you know what to ask and how to interpret the answers.