Exploring the Problem Space Through Prototyping


“Let’s start using the terms ‘prototype’ and ‘mockup’ to mean different things. In my opinion, they talk about different ends of the problem.

A mockup shows us a possible solution. It asks the question, “What do you think of this direction for our design?” Whether the mockup is a sketch or a fully-rendered interactive experience, it’s looking at whether the ideas contained would be a good solution.

Prototypes are different from mockups. They don’t focus on the solution, but on understanding the problem. They ask the question, “What happens when we try this?” Maybe we learn it’s the right idea, but more likely we learn something about the problem we didn’t know before.”

Read more on uie.com

Visualizing the Creative Process – via @fred_beecher


“As I coach new developers, I’ve taken to scribbling out the same useful diagram for visualizing the creative process again and again on coffee-ringed napkins. In order to limit my future abuse of culinary paper wares, I’ve reproduced my images in a more formal fashion in this essay.”