This year started with an exciting invitation: together with a diverse team of 132 design experts from 20+ countries, I had the honor to explore and discuss some great entries with my fellow iF Design Award jurors.
Tiny Habits, UX & ClubhouseExperience Design
I just finished Tiny Habits by Stanford behavior scientist B.J. Fogg. It’s a great read both for personal and professional insights on human behavior.
Mensch & Computer | Euro IA | formfunk podcastEvents
September was a busy month. I had the pleasure to meet many interesting people in Dresden and Dublin (where Matthias Gieselmann interviewed me for his podcast formfunk).
UX Remotely | Mapping & SketchingUX Remotely
How can we translate design methods like journey mapping, sketching and design studio sessions to distributed team settings? This is the topic of my second roundup of @uxremotely. As these methods are traditionally thought of as face-to-face only activities, it’s interesting to see, that with a little preparation and process, a remote version can be a viable alternative.
UX Remotely | 5 Design Teams And How They WorkUX Remotely
One and a half years ago, I started @uxremotely to learn more about the possibilities and limitations of designing with distributed teams. So far I have compiled more than 130 articles of designers and design teams working remotely. As tweets are ephemeral, I will post the five most interesting articles I found on each subject here.
User Experience Design With Distributed Teams – Part 1: Ideation & SketchingUX Remotely
UPDATE: Instead of continuing with part 2, I decided to not label articles “part 1” again and instead talk about the topic, collect more ways to do ux work remotely on Twitter and write more specific articles on the subject.
Lately, I’ve been working more and more with teams spread across different cities, countries and timezones. Though there are times when it’s difficult not having everyone in the same room (you know the drill), user experience design can work quite well remotely when you give thought to the tools and methods you are using. Starting with ideation and sketching, I will have a closer look at how the different steps of the ux design process are affected by remote work.
An Architect’s View On Design Process, Limitations And ContextInsights
Today’s awful weather was perfect for rereading 101 Things I Learned In Architecture School. It’s a short book I bought a few years ago for a UX Book Club meeting. Matthew Frederick included a few thoughts particularly interesting for user experience designers:
Spiekermann on Government Communication and Form DesignInsights
Some interesting thoughts from 7:16 to 9:02 on how governments communicate with their citizens and how designers could fix it.
There is still horrible government communications. If I look at the text forms. They are just as bad as they were forty years ago. And I could make them a hundred times better in two days. But they don’t realize it’s something that people can do. They go to their advertising agencies, and their advertising agencies aren’t interesting in forms. You know, they do big campaigns. And if they came to me, I would do the form, not the campaign. […]
Lean Sketching Tips: Flexible Fidelity & Cutting CornersPrototyping
Stephen Hay | Responsive Design WorkflowMisc
A really nice talk about steering away from static deliverables.