Happy 2022! Before this year gets as busy as the last one, I’d like to take the time to share my insights on a topic I worked on last year: Explainable AI and its connection to UX. This post was triggered by a a 5-day research clinic, organized by Alexander von Humboldt Institute for Internet and Society (HIIG), where I had the pleasure of joining a group of experts in technology, law and design in September 2021.
This year’s UXcamp Europe was a special experience. Instead of standing in a Berlin yard with like-minded people during the session breaks, I found myself doing a remote joint session with my dear colleague Kai Frederik Dellinger.
I just finished Tiny Habits by Stanford behavior scientist B.J. Fogg. It’s a great read both for personal and professional insights on human behavior.
How can we translate design methods like journey mapping, sketching and design studio sessions to distributed team settings? This is the topic of my second roundup of @uxremotely. As these methods are traditionally thought of as face-to-face only activities, it’s interesting to see, that with a little preparation and process, a remote version can be a viable alternative.
One and a half years ago, I started @uxremotely to learn more about the possibilities and limitations of designing with distributed teams. So far I have compiled more than 130 articles of designers and design teams working remotely. As tweets are ephemeral, I will post the five most interesting articles I found on each subject here.
Last month, I joined some great speakers at this year’s first IxDA Frankfurt event, organized by Hendrik Sommerfeldt and Enes Ünal. All photos in this post by Sebastian Fiedler.
Auf der diesjährigen IA Konferenz habe ich von meinen Erfahrungen mit der Entwicklung von Conversational Interfaces erzählt.
Prototypes play an important role in the design process. They help communicate ideas to stakeholders, specify interactions for developers and test early product versions with users. When you’re interacting remotely — either as a team or with clients — your prototyping tools should make collaboration easy.